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Steven, who is half-Gem, has adventures with his friends and helps the Gems protect the world from their own kind. Grateful to work on a show which is unafraid to be "sincere and vulnerable", he said if every episode was emotional the series would become formulaic; happy episodes balance out emotional ones. After further discussion and questions about the writing, an idea becomes an episode.
The series's first season gradually reveals that the Crystal Gems are remnants of a great interstellar empire. It has been nominated for four Emmy Awards and five Annie Awards , and was renewed for a fourth and fifth season in March The Crystal Gems live in an ancient beachside temple and protect humanity from monsters and other threats.
Books, comics and video games based on the series have been released, and a film is in development. The Gems' ability to shape-shift is a reference to older cartoons such as Tex Avery 's work for MGM , where characters would change at will. The character's powers and home-world technology are revealed at a "measured very slow pace", satisfying the viewer and keeping the series clear of superhero territory.
In the second season, Peridot allies with and eventually joins the Crystal Gems to prevent Earth's destruction by a Gem "geo-weapon" buried in the planet. Those episodes led to the season-one finale as a minor story arc. According to Levin, he and Burnett try to balance the focus between the main characters—with Steven in the center—and the theme of episodes in their writing.
Sugar based the lead character on her younger brother Steven, who is an artist for the series. Although the writers could hint at future events, they prefer to focus on plot and develop Steven in real time. The lines are removed when scenes need light effects.
Cartoon Network executives commissioned the show after the crew's art presentation and Sugar became the first woman to create a show independently for the network. The episode outlines are passed to the storyboarders, who block out the action for the episode and write its dialogue. In , after former Cartoon Network vice-president of comedy animation Curtis Lelash asked the staff for ideas for a new series, Rebecca Sugar—an artist working for the network's series Adventure Time —described her initial ideas for what would become Steven Universe , and the project was chosen for development.
After the panels are made, the thumbnail-storyboard artists draw mannerisms and dialogue based on their own experiences; Sugar draws "quintessential" scenes from her memories of hanging out with her brother after school. The balance indicates Steven has the same interests on his human side as he does on his Gem side.
As Steven tries to understand his gradually-expanding range of powers, he spends his days with his father Greg, his friend Connie, his magical pet lion, other residents of Beach City, and the Gems. He explores the abilities inherited from his mother, which include fusion—the ability of Gems to merge their bodies and abilities to form new, more-powerful personalities. Making a character "look alive" was always a priority in their design; according to Jones-Quartey, a character's emotions should be clearly delineated.
Sugar likes to review and re-draw scenes and characters to add extra pathos and emotion to storyboards. During the art presentation, Jones-Quartey, Guy, Hynes and Steven Sugar created artwork that differed from their previous work. Because of the characters' personalities, Garnet is square, Amethyst is a sphere and Pearl is a cone.
Michalka did the painting. During the third season, Lapis Lazuli, an errant Gem from Homeworld, decides to live on Earth with Peridot; Jasper is defeated and captured, and Steven learns that his mother shattered one of the Gem empire's matriarchs, Pink Diamond. Although the series' overall plot is established, the writers improvise to arrive at its ending; according to Matt Burnett, the storylines will be resolved by the series' end.
During storyboard meetings, artists draw their ideas on post-it notes , which are then attached to walls, table and boxes in the corners of their conference room. The Temple's dual faces were based on Guy Davis' ideas. The lines of the character or prop are rarely colored. Steven Sugar praised Dart's work and was inspired by him in college years, saying Dart had more ideas for the art than he did.
During the early stages of production, Sugar worked on character appearance and personality development simultaneously;  during this process of conception, she was heavily inspired by fantasy television characters she and her brother used to draw when they were younger. When the original pilot was presented to Cartoon Network executives, they told the crew the series would air in Sugar and her team panicked because the series was going to be very different from the pilot episode.
Positive reaction to the show reassured its crew. Steven Universe premiered on November 4, , and is Cartoon Network's first animated show solely created by a woman. Sugar also designed people, houses, cars, buildings and restaurants. The Gems are cut off from the Gem homeworld, and Steven learns that many of the monsters and artifacts they encounter are Gems who were corrupted by a Gem weapon of mass destruction and can no longer maintain rational, humanoid form.
Her brother had no problem with it and trusted Sugar to use his name wisely. The pilot is a slice-of-life episode that does not involve major events because the series' world was still in development. The themes of the series include love, family, and the importance of healthy interpersonal relationships. In one, a scenario with characters is drawn and passed to another writer.
The series' design was also inspired by her and her brother's interest in video games, comics and animation. Burnett said writing a season is like an algebraic equation "where one side is the season finale, and the x's and y's are the episodes we need for that solution to make sense"; he cited "Ocean Gem", "Steven the Sword Fighter", "Monster Buddies", "An Indirect Kiss" and "Serious Steven" as examples.
Those who knew Rebecca Sugar from Adventure Time were also interested. To find inspiration for the show's backgrounds, Rebecca and Steven Sugar, and Jones-Quartey went to their favorite beaches. The storyboards are again discussed, corrected and finally approved.
While developing her show, Sugar continued working on Adventure Time. Steven Sugar made the boardwalk the focus of Steven Universe's human world. By the end of the first season, Steven learns that, millennia ago, the Gem empire intended to sterilize the Earth to incubate new Gems, but Rose Quartz led her supporters, the Crystal Gems, in a violent and apparently successful rebellion against this genocidal plan.
Steven Sugar likes to hide narrative bits in the backgrounds because he believes the key to world-building is "having a cohesive underlying structure to everything". The series is storyboard-driven; when episodes are being produced the show's storyboard artists are responsible for writing the dialogue and blocking out the action.
Levin said if the pilot tried to present Gem history in five minutes, the audience and protagonist would be equally confused. She developed Steven Universe while she was a writer and storyboard artist on Adventure Time , which she left when Cartoon Network commissioned her series for full production.
In drawing the characters for each episode, the crew has two weeks to make modifications. Because of Rebecca Sugar's redesigned drawings, the two original locations had to be redrawn. The coloring in early season-one episodes was experimental because the stylist would have difficulty if a storyboard's character and background mixed together or a bright character walked unchanged into a shadow.The second writer adds a few sentences before giving it to a third, until the drawing has a three-act story. Sugar wanted the Gems to resemble humans; she developed the Crystal Gems to ride a roller coaster of family life with Steven,  whom they would treat like a brother. The storyboards are animated, using paper drawings and the production crew's designs, by one of two Korean studios; Sunmin and Rough Draft  and the production crew's designs. In the pilot, the locations the Temple and the Big Donut appeared. The Gems are ageless alien warriors who project female humanoid forms from magical gemstones at the core of their being. After the primary backgrounds are painted, they are sent to the color stylist, who chooses colors for a character or prop from model sheets, matching and complementing the storyboard and background. The series has developed a broad fan base and has been critically acclaimed for its design, music, voice acting, characterization, prominence of LGBTQ themes and science fantasy worldbuilding. During the development of the Steven Universe pilot, Sugar focused much attention on the design of the world, adding notes to her drawings. Burnett said he and Levin use fewer ideas from the storyboarders than they previously did; storyboarders change fewer things than they did before because the episodes have a "stronger continuity". They discuss episode pacing and vary each season's texture by balancing "lighter" and "heavier" story arcs. Levin said the Gem mythology and drama would have been less interesting if Steven was not as well-developed in the first few episodes. In the present, the Gem empire's machinations again begin to extend towards Earth with the arrival of hostile envoys Peridot and Jasper.
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